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Q3Edit: Browser-based Editor for Quake III Maps Launched

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Key points

  • Edit and compile Quake III maps in the browser
  • Supports .map files with brushes and entities
  • Uses WebAssembly for compilation and play

Introduction to Q3Edit

Q3Edit is a new web-based editor for Quake III maps that enables users to create, edit, and play maps directly in their browser. This tool incorporates TypeScript and WebGL2, providing a modern interface for Quake III level design.

Key Features of Q3Edit

The editor features a Radiant-style four-view user interface, allowing for intuitive navigation and editing of 3D maps. Users can manipulate a variety of elements including brushes, patches, and terrain. Additionally, it supports the compilation of maps using id Software's original q3map.]},{

WebAssembly Integration

Q3Edit leverages WebAssembly to compile user-created maps, making the process seamless and efficient. This allows for immediate testing of maps within the ioquake3 engine, further enhancing the user experience.

Conclusion

With Q3Edit, the ability to create and modify Quake III maps is now accessible in a browser environment, broadening the audience for level creation. This development represents a step forward in making game development tools more accessible and easier to use for a wider range of users.

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Primary sources

GitHub drdator/q3edit

Reporting from

Q3Edit allows users to edit and play Quake III maps directly in the browser using TypeScript and WebGL2. The tool supports real .map files and includes features like a Radiant-style UI and WebAssembly compilation with ioquake3.