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Gareth Damian Martin announces Signet City, a unique RPG set for 2027 launch

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Key points

  • Signet City is set to launch in 2027.
  • Players control a parasite inhabiting different hosts.
  • Inspired by novels like Perdido Street Station.

Announcement of Signet City

Game designer Gareth Damian Martin has announced their upcoming game, Signet City, which is scheduled for release in 2027.

This new title follows Martin's previous works including In Other Waters and Citizen Sleeper, known for their unique storytelling and gameplay elements.

Gameplay and Narrative Mechanics

In Signet City, players take on the role of a parasite residing in the minds of various hosts within a dystopian monochrome city.

The narrative unfolds as players explore the mental landscape of each host while navigating multiple overlapping crises that the city faces.

Inspiration and Design Philosophy

Martin draws inspiration from multi-perspective literature, citing works like China Miéville's Perdido Street Station and Jeff VanderMeer's Ambergris series.

The gameplay also incorporates tabletop mechanics, including the use of dice, as players navigate their objectives and the emotional storylines of their hosts.

Limited Actions and Player Goals

Players have a limited number of actions each day, balancing their growth as a parasite with the objectives of their hosts.

The design encourages players to strategically choose which host to inhabit based on the tasks they wish to accomplish in the city.

✨ This summary was generated by AI from the outlets' reporting listed below. It is not independently verified and may contain errors — check the original sources. How BrevFeed works →

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Reporting from

Game designer Gareth Damian Martin announces their next project, Signet City, set for a 2027 release. This narrative RPG features players controlling a parasite within various hosts in a dystopian city, merging gameplay with storytelling inspired by multi-perspective literature.