Battlezone Online (BZO) has introduced a new browser-based version of the 3D multiplayer tank game, BZFlag. This allows players to join games directly through a web browser on desktops, phones, or VR headsets without requiring any software installation. The game is designed to be compatible with existing BZFlag clients and servers.
The server-side of BZO is built with Node.js, while the client-side utilizes Three.js for rendering. Communication between client and server is handled via WebSockets, WebTransport, and WebRTC. Docker images are provided for server deployment, built on Ubuntu 26.04 with Node.js 22, supporting both linux/amd64 and linux/arm64 architectures.
Players can access public BZO servers and proxied BZFlag servers through a listing page. The game supports various control methods, including keyboard, mouse, on-screen touch controls, gamepads, and XR controllers. VR mode uses native WebXR, requiring a compatible browser and headset. All BZFlag flags are carried over, with specific handling for VR environments.
Release artifacts include GitHub releases with changelog-generated notes, source tarballs, and versioned Ubuntu 26.04 Docker images. Documentation covers installation, configuration, running behind a reverse proxy, server listing, proxying BZFlag servers, and updating. An API is available for polling server statistics.
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Battlezone Online (BZO) has launched a free, browser-based 3D multiplayer tank game compatible with existing BZFlag clients and servers. This release allows players to access the game on various devices, including VR headsets, without installation.