Blizzard has announced World of Warcraft: Forever, a new version of the game designed to expand upon the "Classic" era of World of Warcraft. This project aims to revisit the original 2004 setting of Azeroth, imagining an alternate development path for the game's world before the introduction of expansions like The Burning Crusade.
Forever introduces over 1,000 new quests, many of which continue unresolved story threads from the original game. Players will also find new explorable areas within Azeroth, including Mount Hyjal, a significant location from Warcraft III, alongside new dungeons and raids. The game features rebalanced classes and items, and a new global illumination lighting pipeline for enhanced atmosphere. A new race, the Skyborne Elves, will also be included.
The development team, including lead encounter designer Michael Nuthals, is working to meet player demand for a "Classic+" experience. Since the 2019 re-release of the original World of Warcraft, players have expressed interest in an expanded version of the classic game that differs from modern "retail" WoW. Blizzard aims to create a version that appeals to both long-time fans and new players.
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Blizzard announced World of Warcraft: Forever, a remaster of the original game that expands on its "Classic" era. This version introduces over 1,000 new quests, new areas like Mount Hyjal, rebalanced classes, and a new global illumination lighting pipeline, while also adding a new race, the Skyborne Elves.