Mad Head Games is developing "Clive Barker's Hellraiser: Revival," a new first-person action-horror game set in the Hellraiser universe. Game director Emil Esov stated the game prioritizes player discomfort and unease, aiming for a feeling where players "cannot look away" rather than relying on jump scares. This approach includes elements like requiring players to interact with grotesque sculptures.
Esov discovered he has trypophobia, a fear of clusters of small holes, during research into unsettling imagery. He integrated these visuals into the game. The game's narrative follows Aidan Lynch, who must use the Genesis Configuration puzzle box to rescue his girlfriend from the Labyrinth, while being pursued by Pinhead, Cenobites, and a cult.
Clive Barker, the creator of Hellraiser, helped shape the game's characters, themes, and universe, continuing as an adviser throughout development. Doug Bradley returns to voice Pinhead, marking his first significant reprisal of the role in two decades. Esov noted Bradley's natural understanding of the character required minimal direction during recording.
The Cenobites in the game are given more individual roles and screen time but are designed to be un-fightable. Esov explained that their power had to be maintained, stating, "You cannot fight them. They’re not a gameplay aspect that you get to beat," reinforcing their role as imposing, unassailable figures.
✨ This summary was generated by AI from the outlets' reporting listed below. It is not independently verified and may contain errors — check the original sources. How BrevFeed works →
One email each morning: the day's tech stories, clustered across outlets and summarized. No account needed.
One email a day. Unsubscribe in one click, any time.
Spend a few minutes, get the whole day. Every topic's top stories in one hands-free rundown — listen, watch, or read the transcript.
▶ Play today's briefNew every morning, and the back catalogue is archived by date.
Mad Head Games is developing "Clive Barker's Hellraiser: Revival," a first-person action-horror game that emphasizes player discomfort and unease over jump scares. Game director Emil Esov incorporated elements like trypophobia after personal research, with Clive Barker and Doug Bradley contributing to the project.