← All stories
● Covered by 1 source · 1 reportLow impact1 neutral

Haex is an upcoming co-op open-world adventure game featuring player-shaped worlds

🔄 Updated 1d ago
New to BrevFeed? We gather this story from every outlet covering it into one summary — ranked by real-world impact, not just the latest headline — so you never miss what matters. What is BrevFeed? →

Key points

  • Haex is an online co-operative open-world adventure game.
  • Players use "Seeds" to procedurally transform the game world.
  • Each campaign starts with a unique, procedurally generated world.
  • Developed by Dead Astronauts, co-founded by Tobias Nyman.

Procedural World Transformation

Haex, an upcoming game from Dead Astronauts, introduces a core mechanic where players actively shape their game world. Players utilize a tool called a "Seed" to transform the environment. When planted, these Seeds cause changes in vegetation, topography, and introduce new narrative threads and enemies.

Unique and Evolving Game Worlds

Creative director Tobias Nyman stated that every campaign in Haex begins with a unique, procedurally generated world. The Seeds themselves contain additional procedural data, ensuring that the world continues to evolve and become more distinct as players progress. This design aims to keep both the player and their co-operative partners engaged with an ever-changing landscape.

Co-operative Gameplay and Setting

Haex is designed as an online co-operative game, allowing friends to join together in the survivalist adventure. Players assume the roles of research scientists investigating an anomaly in a sub-Arctic Scandinavian setting. The game features encounters with shapeshifting objects and creatures, alongside an unknown language of arcane sigils that requires decoding.

Influences and Studio Background

Nyman cited influences for Haex including sci-fi films like Annihilation and Arrival, as well as the weird fiction of author Jeff VanderMeer. He also mentioned cosmic black metal as an unexpected touchstone, aiming to evoke a blend of dread and awe. Nyman co-founded Dead Astronauts in 2024, having previously contributed to open-world titles at Ubisoft Massive.

✨ This summary was generated by AI from the outlets' reporting listed below. It is not independently verified and may contain errors — check the original sources. How BrevFeed works →

The daily brief

One email each morning: the day's tech stories, clustered across outlets and summarized. No account needed.

One email a day. Unsubscribe in one click, any time.

Today's brief

Spend a few minutes, get the whole day. Every topic's top stories in one hands-free rundown — listen, watch, or read the transcript.

~7 min · 6 stories · Aug 15

▶ Play today's brief Listen on Spotify

New every morning, and the back catalogue is archived by date.

Reporting from

Dead Astronauts, a studio co-founded by former Ubisoft Massive developer Tobias Nyman, is developing Haex, an online co-operative open-world adventure game. The game features procedurally generated worlds that players can transform using "Seeds," which alter topography, vegetation, and narrative elements.