Project Hedra is a low-poly RPG featuring an open world with procedurally generated environments, quests, and items. The game allows players to choose classes, unlock skills, and engage in activities like fishing and crafting. It also includes NPCs, trading, companions, and a custom soundtrack.
The game was developed alongside a custom game engine, comprising approximately 100,000 lines of code. The engine supports modern OpenGL rendering, skinned mesh rendering, and various graphical effects such as screen space reflections, ambient occlusion, bloom, FXAA, and MSAA. It also includes modding support, CI for Steam beta deployment, localization, and Python scripting.
Further technical aspects include a chunk system for infinite worlds, Bullet Physics integration, a particle system, and an Entity Component System. The developer also implemented custom C# primitives and allocators to minimize garbage collection, along with over 1000 test cases and a framework for integration testing.
The project began during the developer's high school years, initially as an effort to learn OpenGL. Over several years, its scope expanded significantly, evolving into a full 3D game and engine. The game offers first-class support for both Linux and Windows operating systems.
✨ This summary was generated by AI from the outlets' reporting listed below. It is not independently verified and may contain errors — check the original sources. How BrevFeed works →
One email each morning: the day's tech stories, clustered across outlets and summarized. No account needed.
One email a day. Unsubscribe in one click, any time.
Spend a few minutes, get the whole day. Every topic's top stories in one hands-free rundown — listen, watch, or read the transcript.
▶ Play today's briefNew every morning, and the back catalogue is archived by date.
A high school student developed "Project Hedra," a 3D open-world, low-poly RPG with a custom game engine, totaling 100,000 lines of code. The project, started to learn OpenGL, includes features like procedural generation, quests, skills, and a modern OpenGL renderer, supporting both Linux and Windows.