A new guide outlines the creation of a C# console application that performs live speech-to-text transcription. This application leverages Foundry Local to run a specialized NVIDIA 0.6B Nemotron speech model, enabling real-time processing of microphone audio and delivering both interim and final transcription results as a user speaks.
Foundry Local handles the complete lifecycle of the speech recognition model. This includes identifying the correct model variant, downloading it when necessary, caching it locally, loading it for inference, and unloading it once the application concludes. This simplifies the management of AI models for developers.
While Microsoft.Extensions.AI provides abstractions for general AI scenarios like chat, live audio streaming requires direct interaction with provider-specific SDKs. The sample uses the native Microsoft.AI.Foundry.Local SDK's AudioClient for Foundry Local-specific capabilities such as live transcription sessions and raw PCM streaming. This approach allows developers to use abstractions when suitable and specialized SDKs for unique requirements.
The sample application targets .NET 10 and integrates Microsoft.AI.Foundry.Local.WinML for Foundry Local, NAudio for microphone audio capture, and the nemotron-speech-streaming-en-0.6b model from the Foundry Local catalog. It is important to note that this sample is Windows-only, as Microsoft.AI.Foundry.Local.WinML relies on Windows ML and NAudio.WaveInEvent uses Windows audio APIs.
✨ This summary was generated by AI from the outlets' reporting listed below. It is not independently verified and may contain errors — check the original sources. How BrevFeed works →
One email each morning: the day's tech stories, clustered across outlets and summarized. No account needed.
One email a day. Unsubscribe in one click, any time.
Spend a few minutes, get the whole day. Every topic's top stories in one hands-free rundown — listen, watch, or read the transcript.
▶ Play today's briefNew every morning, and the back catalogue is archived by date.
A new guide demonstrates how to build a C# console application for live speech-to-text transcription using Foundry Local and a specialized NVIDIA Nemotron speech model. This application processes microphone audio in real time, providing partial and final transcription results locally.