A modder, 0xProbability, has demonstrated running Minecraft within a modified version of GTA V on an iPhone. The demonstration immediately showed the Minecraft HUD and loaded the character Steve, indicating a successful integration of the game's elements into the GTA V environment. This extends previous experiments with Minecraft in a browser-based GTA V version, which included block-building mechanics.
The development of this mod was significantly aided by Claude Opus 5.5. The AI was responsible for writing code and testing the game, with 0xProbability stating they did not directly interact with the phone during the AI's testing phase, which included flying the Ender Dragon around Los Santos. This showcases the capabilities of advanced AI in complex software development and modding tasks.
The underlying GTA V port for iPhone was developed by C22, an EPFL student. This port runs GTA V natively on iOS, based on a browser-adapted version of the game. It supports iOS 15 or later and macOS 14 or later on Apple silicon, ideally with 8GB of RAM. The port achieves 50-60 FPS on an iPhone 17 and uses 1.1GB of RAM, as shown in C22's video.
The achievement highlights the increasing capabilities of mobile devices and web browsers for running demanding 3D games. The modder noted the evolution of web browsers from supporting simple .io games to handling heavy 3D applications, suggesting a shift in what is possible within these platforms.
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A modder successfully launched Minecraft inside a modded iPhone port of GTA V, demonstrating the integration of two distinct game environments on a mobile device. The development process, including coding and testing, was assisted by Claude Opus 5.5, highlighting AI's role in complex modding projects.