Riot Games has announced the cessation of active development for its free-to-play League of Legends fighting game, 2XKO. The company plans to conclude active development by December 2026, with the final content patch scheduled for October 2026.
The decision to end development was attributed to the game's financial performance. Riot Games stated that 2XKO did not achieve sufficient player retention to become sustainable, with costs significantly exceeding revenue. This follows an earlier announcement where Riot cut staff working on the game due to a lack of overall momentum.
Despite the end of active development, 2XKO's servers will remain online beyond 2026. Riot Games will unlock all playable characters for players. Additionally, the company is processing refunds for all in-game purchases made before August 20. The ability to purchase KO Points was disabled on August 20.
PC players are expected to receive refunds within two weeks, ideally by November. Console players on PlayStation and Xbox may be contacted by customer support to confirm payment details before refunds are distributed.
2XKO launched in an early access beta on PC in October 2025, followed by releases on PS5 and Xbox Series X/S in January. The game's performance was evaluated throughout the year, leading to the current decision.
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Riot Games is ceasing active development of its fighting game 2XKO in December, citing that the game's costs significantly exceed its revenue. The company will keep servers online and provide content updates until October 2026, while also processing refunds for in-game purchases made before August 20. This decision indicates a shift in resource allocation for Riot Games and impacts players who invested in the game.
Riot Games will cease active development on its free-to-play League of Legends fighting game, 2XKO, by the end of 2026, less than a year after its initial launch. The decision was made due to insufficient player retention and the game's inability to become financially sustainable, though servers will remain online.