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Rust Debugging Survey 2026 Results Highlight Developer Practices and Challenges

🔄 Updated 1h ago
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Key points

  • Over 2,300 Rust developers participated in the survey.
  • More than 50% of respondents do not currently use a debugger in Rust.
  • Print debugging and the `dbg!` macro are the most popular debugging methods.
  • Debugging issues were a factor for some developers who stopped using Rust.

Survey Overview and Participation

The first Rust Debugging Survey was conducted in February to understand how Rust developers use debuggers and the problems they encounter. The survey received over 2,300 responses from the Rust developer community.

Debugger Usage Among Rust Developers

The survey found that over 46% of respondents currently use debuggers in Rust, while more than half do not. Among those who do not currently use debuggers, some have used them in the past, and others have never used them. Beginner Rust users show a higher rate of never having used debuggers, while nearly half of advanced users currently employ them.

Impact of Debugging Challenges

For a small percentage of respondents who previously used Rust but no longer do, debugging support challenges were cited as the primary reason for stopping. An additional 24% reported debugging issues as partially responsible, indicating that the debugging experience can influence developer retention.

Common Debugging Methods

Developers primarily use print debugging and the `dbg!` macro for debugging Rust programs. Beyond these, `lldb` within an IDE was the most popular choice, followed by `gdb` on the command line. The usage patterns vary when considering the operating system on which developers debug.

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Reporting from

A recent survey of over 2,300 Rust developers revealed that over half do not currently use a debugger, with print debugging and the `dbg!` macro being the most common methods. The findings indicate that debugging challenges contribute to some developers discontinuing Rust use, highlighting an area for improvement in the Rust development experience.