scScript is a newly released C-like scripting language designed for 64-bit Linux environments. It features a syntax familiar to C programmers and compiles to efficient bytecode, which is then executed in a fast virtual machine. The language is written entirely in C, emphasizing customizability, portability, and embeddability.
The scripting language includes support for 64-bit integers and double floats, immutable UTF-8 text strings, and automatically growing arrays. It also provides dictionaries for flexible associative lists, external structures, and nested function declarations with first-class closures. Advanced features include stackful asynchronous coroutines, non-local exits, and tail call recursion optimization.
scScript is integrated with scEmacs, a small display editor that handles I/O. scEmacs offers multiple buffers, panes, and windows, color source code display, UTF-8 text support, and features like undo, kill ring, and mark list. It also includes incremental search, query replace, auto-completion, and mouse-based operations, along with specialized commands to drive scScript.
The language utilizes both Mark/Sweep garbage collection and reference counting for memory management. It includes a text pattern matching system and readily interfaces with C routines for package libraries. Low-level memory management is handled using a slab-based approach. The system relies on libx11 and libxft for scEmacs, and libffi for its printf interface.
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scScript, a C-like scripting language, has been released for 64-bit Linux, featuring efficient bytecode compilation and a fast virtual machine. It integrates with scEmacs, a display editor, and offers C-like syntax with features such as automatic arrays, dictionaries, and closures. This release provides a new scripting option for developers working on Linux systems who prefer a C-like environment.