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Gamers attempt to apply Nvidia DLSS 5 to console-exclusive Grand Theft Auto VI

🔄 Updated 1d ago
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Key points

  • Proposed setup uses a PS5, 4K capture card, and Veyra tool.
  • DLSS 5 applied to console-exclusive Grand Theft Auto VI.
  • Aims to upscale video and increase frame rate to 90 fps.
  • Demonstrated on the Grand Theft Auto VI Extended Look trailer.

Applying PC Tech to Console Games

A user on the GTAVI subreddit outlined a method to apply Nvidia's DLSS 5 technology to Grand Theft Auto VI, despite the game being a console exclusive. The proposed setup involves connecting a PlayStation 5 to a PC via a 4K capture card. The video signal is then processed by Veyra, an open-source tool that uses DLSS 5's neural rendering capabilities.

Technical Implementation and Goals

The process routes the PS5's video output through the capture card to a PC running Veyra. This tool applies DLSS 5's AI-powered rendering and frame generation, aiming to increase the game's frame rate from 30 fps to 90 fps. The enhanced video signal is then sent back to a 4K television, theoretically adding benefits of PC graphics cards to the console game.

Demonstration and Visual Impact

To illustrate the concept, the user applied Veyra to the Grand Theft Auto VI Extended Look trailer. The DLSS-processed version showed sharper background elements, subtler shadows, and improved light scattering in some areas. However, it also exhibited a slightly washed-out appearance compared to the original and an unnaturally smooth "soap opera effect" in certain scenes, along with occasional graphical artifacts from frame generation.

Proof of Concept

Despite some visual drawbacks and glitches, this setup serves as a proof of concept for applying advanced rendering technologies like DLSS 5 to console game outputs. It highlights the potential for external processing to alter game visuals and performance beyond the console's native capabilities.

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Reporting from

A gamer on Reddit proposed a setup to apply Nvidia's DLSS 5 technology to the console-exclusive Grand Theft Auto VI by routing a PlayStation 5's video output through a PC with a 4K capture card and the Veyra open-source tool. This method aims to upscale the game and increase its frame rate, as demonstrated with the game's trailer.