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Legacy of Atlantis Reimagines Original Tomb Raider with Modern Mechanics

🔄 Updated 36m ago
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Key points

  • Legacy of Atlantis is a reimagining of the 1996 Tomb Raider.
  • Co-developed by Crystal Dynamics and Flying Wild Hog.
  • New features include an environmental scanner and crafting.
  • Concerns exist that new mechanics detract from the original's atmosphere.

Revisiting St Francis' Folly

The game reintroduces Lara Croft in St Francis’ Folly, a location inspired by the Meteora monasteries in Greece. The environment is depicted with updated detail, including bats and crumbling structures, setting a cinematic tone for the adventure.

Modern Mechanics Introduced

Legacy of Atlantis incorporates new gameplay mechanics not present in the 1996 original. Lara Croft now has an environmental scanner that reveals lore or puzzle solutions with a button press. Additionally, she can craft balms and stat-boosting stews from a menu, a departure from finding first aid kits.

Concerns Regarding Atmosphere

The introduction of these modern mechanics raises concerns that they may detract from the isolating atmosphere that defined the original Tomb Raider. The environmental scanner, in particular, is noted as potentially reducing the need for player wit and exploration, which was a core aspect of the 1996 game.

Developer Intentions

Raul Siqueira, game director at Crystal Dynamics, stated that the developers considered what choices the 1996 team would make with current technology. Arek Tomaszewski, art director at Flying Wild Hog, noted that the original game's sense of isolation was partly due to technological limitations. The goal for Legacy of Atlantis is to create environments that evoke a feeling of being the first person to discover untouched places.

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Reporting from

Legacy of Atlantis, co-developed by Crystal Dynamics and Flying Wild Hog, is a reimagining of the 1996 game Tomb Raider. The new version introduces features like an environmental scanner and crafting, which may alter the original's isolating atmosphere.