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● Covered by 1 source · 1 reportLow impact1 neutral

Open-source project Arnis converts OpenStreetMap data into Minecraft worlds

🔄 Updated 3d ago
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Key points

  • Arnis converts OpenStreetMap data into Minecraft worlds.
  • Project started in 2022 by Louis Erbkamm.
  • Has nearly 900,000 downloads and 70 contributors.
  • Originally written in Python, later ported to Rust.

Project Overview

Arnis is an open-source project that transforms real-world geographic data into Minecraft environments. It utilizes information from OpenStreetMap and other sources to generate playable Minecraft worlds that users can explore. The project was initiated in 2022 by Louis Erbkamm.

Growth and Community

Since its inception, Arnis has achieved approximately 900,000 downloads from GitHub and attracted around 70 contributors. The project began as a personal side project and has evolved with community input, including discussions on integrating elevation data and porting the codebase from Python to Rust. Contributors have also translated Arnis into about 20 languages and developed new features.

Development and Features

The initial prototype of Arnis was developed in two weeks using Python and relied solely on OpenStreetMap data. The project was named after the small German town of Arnis, which was used for early testing due to its varied geographical features. Community involvement has led to the addition of features like elevation data, making generated worlds more realistic. The project also addresses details like incorporating real-world objects, such as trash bins, by finding suitable Minecraft block equivalents.

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Reporting from

Arnis, an open-source project, converts real-world geospatial data from OpenStreetMap into playable Minecraft worlds. Started in 2022, the project has accumulated nearly 900,000 downloads and 70 contributors, allowing users to explore familiar locations within the game.