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Valve Developer Mentions "HLX" During GameSoundCon Panel

🔄 Updated 14d ago
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Key points

  • Valve's Mike Morasky mentioned "HLX" at GameSoundCon.
  • Morasky stated "HLX" has its own HDR audio system.
  • "HLX" is an internal codename for a Half-Life project.
  • The codename has been in Valve engine code since 2024.

Valve Developer Mentions "HLX"

During a panel at GameSoundCon, Valve composer and audio artist Mike Morasky referenced "HLX" while discussing the company's implementation of high dynamic range (HDR) audio. Morasky stated, "HLX has its own version" of HDR, alongside other projects like Deadlock.

Internal Codename for Half-Life Project

"HLX" is an internal codename widely reported to be associated with a new Half-Life project. This codename has been observed within Valve's engine code since at least 2024. This marks the first public mention of "HLX" by a Valve employee.

Context of the Discussion

The panel at GameSoundCon focused on Valve's use of open audio engines. Morasky's comment came during a discussion about how different projects optimize HDR audio systems. This mention provides an official, albeit indirect, acknowledgment of the codename from within Valve.

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Reporting from

Valve composer Mike Morasky mentioned "HLX" during a GameSoundCon panel, referring to it as having its own version of HDR audio. "HLX" is an internal codename for a Half-Life project that has appeared in Valve engine code since 2024.