Polyarc, the virtual reality game development studio, has announced its closure via a LinkedIn post. The studio was known for its Moss series, including Moss and Moss: Book II, which were popular titles on various VR platforms.
The closure means that at least 29 members of the studio's staff are now seeking new employment opportunities. The company stated, "After nearly 12 years riding the joyous rollercoaster of emotions that is making video games, our time together has come to an end."
Based in Seattle, Polyarc's Moss series was recognized for blending traditional action-adventure gameplay with a unique camera system in VR, allowing players to control the mouse protagonist, Quill, through diorama-like environments. The games were released on platforms such as PlayStation VR, Oculus Quest, SteamVR, Pico, and Apple Vision Pro.
The studio also developed Glassbreakers, a multiplayer strategy title for the Apple Vision Pro.
In an attempt to reach a broader audience, Polyarc released Moss: The Forgotten Relic in May 2026, which combined the Moss series into a single game with reimagined gameplay that did not require a VR headset. The sales performance of this title is unknown, but it was not sufficient to sustain the studio.
The closure may also reflect broader changes in the VR ecosystem, including Meta's pivot from the metaverse to AI products and the subsequent closure of its own VR studios, which likely made funding new VR game projects more difficult.
Despite the studio's closure, all of Polyarc's games remain available for purchase on their respective platforms. The titles are noted as being worth playing for VR headset owners.
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Polyarc, the studio behind the virtual reality games Moss and Moss: Book II, has ceased operations after nearly 12 years. The closure impacts at least 29 staff members and highlights challenges in the VR game development ecosystem, particularly following shifts by major platforms like Meta.