← All stories
● Covered by 1 source · 1 reportMedium impact1 neutral

Apple Reportedly Developing Own iPhone Game Controllers, Potentially Under Beats Brand

🔄 Updated 2h ago
New to BrevFeed? We gather this story from every outlet covering it into one summary — ranked by real-world impact, not just the latest headline — so you never miss what matters. What is BrevFeed? →

Key points

  • Apple is designing two iPhone game controllers.
  • Model identifiers T6502 and T1057 found in macOS beta.
  • Controllers may feature D-Pad, thumbsticks, haptics, motion controls.
  • Potential release under the Beats brand is being considered.

Apple's Entry into Game Controller Market

Apple is reportedly developing its own game controllers for the iPhone, according to findings in macOS beta code corroborated by Bloomberg's Mark Gurman. This marks a potential shift for Apple, which currently sells third-party controllers like the Backbone One and SteelSeries Nimbus+ through its stores. The company appears to be moving towards directly competing in the iPhone gamepad accessory market.

Technical Details and Features

References in the macOS beta code indicate the development of two distinct controllers, identified by model numbers T6502 and T1057. The code suggests these devices will incorporate standard gaming features such as a D-Pad, thumbsticks, and haptic feedback motors. Additionally, there is evidence pointing to the inclusion of an integrated accelerometer and gyroscope, enabling motion control capabilities. The specific physical design of these controllers remains undisclosed.

Potential Beats Branding

There is speculation that these Apple-developed game controllers could be released under the Beats brand. This project is reportedly being overseen by Beats executives. Releasing under the Beats label could position the accessories at a more accessible price point, utilizing slightly less premium materials compared to typical Apple-branded products.

Impact on Apple's Gaming Ecosystem

The introduction of Apple or Beats-branded game controllers could enhance the gaming experience across Apple's ecosystem. This includes improving gameplay on Apple TV 4K and potentially increasing engagement with the growing number of sophisticated AAA games available on iOS and Mac platforms. Users currently connect MFI-compatible controllers and traditional console controllers like PlayStation DualShock and Xbox Wireless Controllers to their Apple devices.

✨ This summary was generated by AI from the outlets' reporting listed below. It is not independently verified and may contain errors — check the original sources. How BrevFeed works →

The daily brief

One email each morning: the day's tech stories, clustered across outlets and summarized. No account needed.

One email a day. Unsubscribe in one click, any time.

Today's brief

Spend a few minutes, get the whole day. Every topic's top stories in one hands-free rundown — listen, watch, or read the transcript.

~7 min · 6 stories · Sep 13

▶ Play today's brief Listen on Spotify

New every morning, and the back catalogue is archived by date.

Reporting from

Apple is reportedly designing its own game controllers for iPhone, with model identifiers T6502 and T1057 found in macOS beta code. These controllers may be released under the Beats brand and could include features like a D-Pad, thumbsticks, haptic motors, and motion controls. This move would allow Apple to enter the iPhone gamepad market directly, complementing its existing sales of third-party controllers.